REFERENCE DOCUMENTS

Figures & sources.

Baseline figures and reference sources for the phased plan.

PHASE 1 BASELINE FIGURES

Allocation 16 billion VND VND.

Unit: million VND. Keep original values in calculations; round to two decimals for display.

Baseline allocation 16 billion VND

Unit: million VND
Proposed first-year funding allocation. Displayed values are rounded to two decimal places.
ItemAmountExplanation
12-month costsStaffing and implementation costs during the planning period.
15% contingencyCalculated on 12-month costs.
Two additional months of operationBased on projected spending of 806.91725 million VND/month.
DepositThe deposit included in the plan.
UncommittedThe portion not allocated to spending commitments.
Total resourcesA planning benchmark, not committed funding.

Võ's year 1 plan · Unit: million VND. Figures with a dotted underline open their calculations and allocations.

Cross-reference: Võ's resources

Calculation: Contingency equals 15% of 12-month spending. The operating reserve equals 2 months × 806.91725 million VND. The total from original values equals 16.000 million VND.

Status: A funding scenario, not a committed investment. Phased plan uses these figures as the Phase 1 baseline; budgets for later stages are prepared separately according to scope and remaining needs.

LOOKUP & CROSS-REFERENCE

Data sources.

Look up facts and open reference links. Figures reflect the date stated in their sources and are not assumed to be the latest information.

Data sources
FactOrganization / documentDateReference
VND 13,663 billion (2024)Authority of Broadcasting and Electronic Information, via VnExpress02/06/2025vnexpress.net
14% of licensed games (2024)Báo Công Thương (the article cites an interim estimate of VND 12,500 billion; the full-year figure used is VND 13,663 billion)02/12/2024kinhte.congthuong.vn
About VND 25,000 billion (2030)Decision 2486/QĐ-TTg, section II.2.b14/11/2025vanban.chinhphu.vn
Resolution 80-NQ/TWGovernment Information PortalSigned 07/01/2026xaydungchinhsach.chinhphu.vn
61.4%; VND 714 billionBox Office Vietnam, via VietnamPlus (the source reports a 5–7% margin of error)07/01/2026vietnamplus.vn
GameHub 2025 finalVnExpress26/05/2025vnexpress.net
1,125 G1 games in releaseVTV28/11/2024vtv.vn
15% store feeGoogle Play Console Help; Apple Small Business Programtra 24/09/2026support.google.com112622developer.apple.comsmall business program
20% corporate income taxPwC Worldwide Tax Summariestra 24/09/2026taxsummaries.pwc.com
Play time; Articles 39, 43, 54 and 57Decree 147/2024/NĐ-CP09/11/2024vanban.chinhphu.vn
G1 license: 20 days after receipt of a complete, valid applicationNational Public Service Portal, procedure 1.002044; Decree 116/2026/NĐ-CPtra 25/09/2026dichvucong.gov.vnReference documentsvanban.chinhphu.vnReference documents
G1 release decision: 20 days; G1 license must remain valid for at least 6 monthsNational Public Service Portal, procedure 2.001677tra 25/09/2026dichvucong.gov.vn
In practice, 3–4 monthsBáo Đại biểu Nhân dân09/09/2026daibieunhandan.vn
D1 and D7 retention benchmarksGameAnalytics, 2026 Mobile & PC Gaming Benchmarks (2025 data)24/08/2026gameanalytics.com
Front hall, incense hall and main sanctuary layout (I-shaped plan)Tạp chí Kiến trúc (Vietnam Association of Architects), issue 05-2023; Department of Cultural Heritage20/07/2023tapchikientruc.com.vnsu phat trien cua mo hinh kien truc noi cong ngoai quoc dien hinh cua chua viet o bac bo.htmldsvh.gov.vndi tich lich su va kien truc nghe thuat khu di tich pho hien 2992
3.3 billion hours; USD 272.6 million in prize moneyEsports Charts06/05/2026escharts.com
966 million; over 3 billion; 2.8 billion hoursEsports Charts29/06/2023escharts.com
6.752.585; 10/10 MOBAEsports Charts23/12/2025escharts.com
5.680.304 (Mobile Legends M7)Esports ChartsTournament pageescharts.com
Esports World Cup 2026: 237 million hoursEsports Charts28/08/2026escharts.com
Global market (forecast)Statista Market Insightstra 25/09/2026statista.com
ASIAD: 7 → 11 eventsOlympic Council of Asia, via Olympics.com21/02/2025olympics.com
Olympic Esports GamesIOC30/10/2025olympics.com
Over 10 million viewers (2022: 8.3 million)Riot Games at Vietnam GameVerse 2025, via CafeF05/06/2025cafef.vn
USD 7.2 → 10.4 millionStatista, qua VNG28/05/2025vng.com.vn
805.3 thousand (2023)Esports Charts19/11/2023escharts.com
Over 1.2 million (2025)Esports Charts09/11/2025escharts.com
1.042.982 (SEA Games 33)Esports Charts23/12/2025escharts.com
Rank 5; 28.9 million hoursEsports Charts30/12/2025escharts.com
872,648 concurrent viewersEsports Charts12/05/2025escharts.com
SEA Games 2019, 2022, 2023VIRESA13/01/2024viresa.org.vn
SEA Games 33: 2 Liên Quân gold medalsMinistry of Culture, Sports and Tourism20/12/2025bvhttdl.gov.vn
First ASIAD medalBáo Tin tức (Vietnam News Agency)24/09/2026baotintuc.vn
10th National Sports GamesDepartment of Sports (Decision 4647/QĐ-BVHTTDL)25/12/2025tdtt.gov.vn
SEA Games 2025: 2 HCV, 1 HCBDepartment of Sports23/01/2026tdtt.gov.vn
Draft amendment to Decree 147Authority of Broadcasting and Electronic Information24/07/2026abei.gov.vn
Riot: hundreds of millions of USD per yearRiot Games14/03/2024riotgames.com
USD 105.2 million; over USD 86 million from itemsRiot Games (VALORANT Esports)16/12/2025valorantesports.com
Mobile Legends: first tournaments 6 and 12 months after launchMoonton (company introduction)No date stateden.moonton.com
Supercell: teams of about 6 people per gameGamesBeat (interview with Ilkka Paananen)26/11/2013gamesbeat.com
Game revenue in six major Southeast Asian markets: USD 5.47 billion (2025)Niko Partners, qua GameDev Reports31/10/2025gamedevreports.substack.com
Dế Mèn: 3 years of production, about 200 peopleVnExpress02/06/2025vnexpress.net
Internal plan: VND 16 billion, spending, cash flow, hiring schedule, disbursement and launchVÕ year-1 plan and budget (arithmetic checked; non-payroll items are caps)25/09/2026No public link yet
2.5 years; about 7 years; about VND 2 billion; a team of 4Internal figures, not audited25/09/2026No public link yet
532 players: buyers of advantages were judged to have lower skillEvers, van de Ven, Weeda (2015), International Journal of Internet Science 10(1)2015research.tilburguniversity.edu
Virtual items and payments (Articles 39.1d and 57)Decree 147/2024/NĐ-CP09/11/2024vanban.chinhphu.vn
12 Ethical PrinciplesUNESCO (10.COM 15.a)12/2015ich.unesco.org
17 elements of Vietnam’s intangible cultural heritageUNESCO, Vietnam pagetra 25/09/2026ich.unesco.org
185 states parties to the 2003 ConventionUNESCO, 11th session of the General Assembly06/2026ich.unesco.org
Free Paragon assets; over USD 12 million to produceEpic Games19/03/2018unrealengine.com
Over 5.2 million 2D and 3D digital items; CC0, reuse permitted including commercial useSmithsonian Open Accesstra 25/09/2026si.eduopenaccesssi.edufaq
Distribute self-created content; exclude engine code and third-party content; incompatible licensesEpic Games, Unreal Engine EULA; Fab EULAtra 25/09/2026unrealengine.comunrealfab.comeula
Seat: VND 37,845,354 per person per year; USD 1 million company-group revenue threshold; schools exemptEpic Games, Unreal licensing pagetra 25/09/2026unrealengine.com
Licenses: CC BY 4.0, CC0, CC BY-NC 4.0; Apache 2.0; MITCreative Commons; Apache Software Foundation; Open Source Initiativetra 25/09/2026creativecommons.org4.0apache.orgLICENSE 2.0opensource.orgmit
Cultural-industry employment grows by an average 10% per year, reaching 6% of the workforce in 2030Decision 2486/QĐ-TTg, via the Ministry of Culture, Sports and Tourism16/11/2025bvhttdl.gov.vn
Articles 19, 20, 33 and 41; Article 43 amends Labour Code Article 61, paragraph 3 (no tuition charged to apprentices)Law on Vocational Education 124/2025/QH1510/12/2025datafiles.chinhphu.vn
Admission regulations, effective 03/11/2026Circular 76/2026/TT-BGDĐT18/09/2026luatvietnam.vn
Artifact replicas (Article 52); use of heritage (Article 88)Law on Cultural Heritage 45/2024/QH1523/11/2024luatvietnam.vn
Digital products based on heritage; content reviewDecree 308/2025/NĐ-CP28/11/2025luatvietnam.vn
Consent for each purpose, subject to change (Article 9)Law on Personal Data Protection 91/2025/QH1526/06/2025luatvietnam.vn
Digitize 100% of national treasures; encourage businesses and opennessDecision 2026/QĐ-TTg (Vietnam Cultural Heritage Digitization Program 2021–2030)02/12/2021luatvietnam.vn